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toolmeshesbar [2017/09/13 12:26]
titterton removed
toolmeshesbar [2018/10/18 09:52] (current)
sechrest
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 =====Collection===== =====Collection=====
  
-When a mesh asset has Collection enabled, it becomes a collection rather than a reference to a mesh file on disk. Parts of the tree can be set to contribute to this mesh collection, and then this mesh can subsequently be used as a mesh force in the scene. This is a great way to, for example, grow vines around the branches of a tree.+When a mesh asset has Collection enabled, it becomes a collection rather than a reference to a mesh file on disk. Parts of the tree can be set to contribute to this mesh collection, and then this mesh can subsequently be used as a Mesh force in the scene. This is a great way to, for example, grow vines around the branches of a tree.
  
 ==Spines== ==Spines==