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+ | ====== Displacement Bar ====== | ||
+ | The Displacement Bar is where you create displacement assets that can be used to displace the surface of branches, caps, and fronds. | ||
+ | {{ :: | ||
+ | |||
+ | ===== Managing Displacement Assets ===== | ||
+ | |||
+ | Adding, removing, changing the name, reordering, and applying displacement assets to the tree is done the same way for all of the assets. This process is described in [[toolassetcommonsettings|Common Asset Settings]]. | ||
+ | |||
+ | ===== Settings===== | ||
+ | |||
+ | == Filename == | ||
+ | |||
+ | The image file used as the displacement source. Use the browse and reload buttons to change or reload the image. | ||
+ | |||
+ | == Channel == | ||
+ | |||
+ | The channel source of the displacement map. This can be set to grayscale, red, green, blue, or alpha. | ||
+ | |||
+ | == Smoothing == | ||
+ | |||
+ | The smoothing parameter will blur on the displacement map to remove high-frequency changes. Often, a blurry displacement will work much better than one with tiny details. | ||
+ | |||
+ | == Brightness == | ||
+ | |||
+ | This parameter lets you raise or lower the brightness of the whole displacement map, effectively adjusting the offset of the final displacement. | ||
+ | |||
+ | == Contrast == | ||
+ | |||
+ | This parameter lets you increase the separation between light and dark parts of the displacement map. |