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hotkeys [2017/06/28 09:27]
hotkeys [2021/04/27 09:19] (current)
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 +====== SpeedTree Modeler Hotkeys ======
 +>**Note:** Due to SpeedTree being available in differing versions, some of these hotkeys may not apply to your version of the Modeler.
 +
 +=== Hiding Nodes ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|         |Hides currently selected nodes/generators|
 +|         |Hides child nodes/generators by steps, beginning with furthest descendant|
 +|         |Reveals hidden child nodes/generators by steps, beginning with direct children|
 +
 +=== Generator Selection ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  Tab  |Toggle between Generation and Node Editing modes|
 +|  Up Arrow  |Select child generator|
 +|  Down Arrow  |Select parent generator|
 +|  Right Arrow  |Select right generator off same parent|
 +|  Left Arrow  |Select left generator off same parent|
 +
 +=== Focus Controls ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  F  |Focus on selected node, all descendants and ancestors present|
 +|   Shift + F   |Focus on selected node and all siblings, ancestors visible and descendants invisible|
 +|   Ctrl + F   |Clear focus settings|
 +
 +=== Resolution Controls === 
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  D  |Decrease resolution|
 +|  Ctrl + D  |Increase resolution|
 +
 +=== Render Mode Selection ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  Ctrl + 1  |Standard render mode|
 +|  Ctrl + 2  |Scribed render mode|
 +|  Ctrl + 3  |AO render mode|
 +|  Ctrl + 4  |Albedo Check render mode|
 +|  Ctrl + 5  |Subsurface Check render mode|
 +|  Ctrl + 6  |Lightmap render mode|
 +
 +=== Visibility Controls ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  1  |Toggle visibility of leaves|
 +|  2  |Toggle visibility of fronds|
 +|  3  |Toggle visibility of branches|
 +|  4  |Toggle visibility of zones|
 +|  5  |Toggle visibility of proxies|
 +|  6  |Toggle visibility of forces and meshes|
 +|  7  |Toggle visibility of collision objects|
 +|  8  |Toggle visibility of current wind settings (turn wind on/off)|
 +
 +=== Subdivision Controls ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  Shift + Plus(+)  |Increase level of subdivision|
 +|  Minus(-)  |Decrease level of subdivision|
 +
 +=== Camera Controls ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  Shift + B  |Beauty Render mode - turn off visibility of Tree Window GUI elements|
 +|  B  |Temporarily view Beauty Render when held down, or escape Beauty Render mode|
 +|  \  |Capture camera enabled|
 +|  Shift + >  |Reset camera to default (saved) view|
 +|  Z  |Zoom out so entire tree is in window|
 +
 +=== Mouse Controls ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  LMB + drag  |Rotate view in Tree Window|
 +|  MMB + drag  |Move view in Tree Window|
 +|  LMB + MMB + drag  |Quick zoom in Tree Window|
 +|  V + drag  |Rotate and tilt light in Tree Window|
 +|  Space + drag  |Begin hand drawn node|
 +
 +=== Selection Style Controls ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  ~  |Toggle visibility of selection style|
 +|  Shift + ~  |Cycle through selection styles|
 +
 +=== Manipulator Gimple Controls (for Forces and Meshes) ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  W  |Toggle position gimble|
 +|  E  |Toggle rotation gimble|
 +|  R  |Toggle scale gimble|
 +|  Q  |Turn off gimble|
 +
 +=== Other Controls ===
 +\\
 +^  **Key Combo**  ^**Function**  ^
 +|  A  |Toggle visibility of [[toolart_director|Art Director]]|
 +|  N  |Display vertex normals|
 +|  O  |Render ambient occlusion|
 +|  F2  |Open rename dialog for selected node or generator|
 +|  Alt+Enter  |Cycle through full screen states|
 +