Render Interface Library
To load the textures and initialize the vertex and index buffers of a CTree object, call CForestRI::InitTreeGraphics(). Note the hierarchy of the tree classes:
Only a CTreeRender object can be passed into CForestRI::InitTreeGraphics(). The typical order for initializing a tree object is:
Note: The source files MyPopulate.cpp/h give an example of how to load trees and initialize their graphics. |
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