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zone_generator [2017/09/15 13:06]
titterton
zone_generator [2017/05/12 01:50] (current)
127.0.0.1 external edit
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 ===== Random Seeds ===== ===== Random Seeds =====
-Properties that have [[variance_editor|variance]] are given random values based on a seed value in this group. ​ Vary the seeds in this group to randomize only the properties associated with the seed type. +Properties that have [[toolvariance_editor|variance]] are given random values based on a seed value in this group. ​ Vary the seeds in this group to randomize only the properties associated with the seed type. 
  
 == Randomize All == == Randomize All ==
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 ===== Meshes ===== ===== Meshes =====
-The properties in this group control the behavior of zones that use [[meshes|mesh assets]] to grow new geometry.+The properties in this group control the behavior of zones that use [[kcmeshes|mesh assets]] to grow new geometry.
  
 ==Enable== ==Enable==
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 ==Level of detail== ==Level of detail==
-This LOD curve controls which LOD state to use for the assigned mesh. The left end of the curve corresponds to the highest LOD, and the right end of the curve corresponds to the lowest LOD. The LOD states are assigned on the [[meshes_bar|Mesh Assets Bar]]. ​+This LOD curve controls which LOD state to use for the assigned mesh. The left end of the curve corresponds to the highest LOD, and the right end of the curve corresponds to the lowest LOD. The LOD states are assigned on the [[toolmeshesbar|Mesh Assets Bar]]. ​
  
 ==Apply Wind== ==Apply Wind==
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 ==Geometry== ==Geometry==
-Specifies a named mesh from the [[meshes_bar|Mesh Asset Bar]].+Specifies a named mesh from the [[toolmeshesbar|Mesh Asset Bar]].
  
 ==Material== ==Material==
-Specifies a named material from the [[materials_assets_bar|Material Asset Bar]].+Specifies a named material from the [[toolmaterialsassetsbar|Material Asset Bar]].
  
 ==Weight== ==Weight==