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tree_window [2017/09/13 12:57]
titterton
tree_window [2017/10/19 14:48] (current)
sechrest
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 ====== Tree Window Properties ====== ====== Tree Window Properties ======
-The properties documented below control several aspects of the window contents including viewports, background images, and rendering settings. ​ Access these properties via the “Window” pulldown menu or by selecting the “Window Properties” button on the [[property_bar|Property Bar]] when nothing is selected.+The properties documented below control several aspects of the window contents including viewports, background images, and rendering settings. ​ Access these properties via the “Window” pulldown menu or by selecting the “Window Properties” button on the [[toolpropertybar|Property Bar]] when nothing is selected.
  
 =====Viewport===== =====Viewport=====
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 ==3D Icon Scale== ==3D Icon Scale==
-Scales the size of 3D icons (most notably [[forces|Forces]]) in the scene.+Scales the size of 3D icons (most notably [[kcforces|Forces]]) in the scene.
  
 =====Manipulator===== =====Manipulator=====
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 >​**Note:​** Enabling wind is the easiest way to make the window contents animate. >​**Note:​** Enabling wind is the easiest way to make the window contents animate.
  
-==Enabled== +==Style== 
-Use this property ​to enable ​the capture camera.+This property ​controls where the capture camera ​inputs are applied from the following options: 
 + 
 +^Disabled | Camera inputs are not used. | 
 +^Interactive | Camera inputs are applied in the Tree Window. ​ This mode is useful for moving the camera and light during real-time captures of the application. | 
 +^Sequence render | Camera inputs are applied when using "​File->​Render image sequence..."​. ​ This mode is useful for turntable renders or growth sequence preview renders|
  
 ==Left X== ==Left X==