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target_generator [2018/12/03 12:59] |
target_generator [2021/04/27 09:19] (current) |
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+ | ======Target Generator====== | ||
+ | |||
+ | > | ||
+ | |||
+ | Target generators are used to precisely locate children off of any parent. | ||
+ | |||
+ | The workflow for using targets is as follows: | ||
+ | |||
+ | - Add a Target generator to a generator you want to locate children on. | ||
+ | - Add some targets (increase the number in the generation algorithm). | ||
+ | - Switch to node editing mode and place them with the gizmo. | ||
+ | - Add any generator as a child of the Target generator. | ||
+ | - Children of the targets will be created and oriented as indicated by the target indicators. | ||
+ | |||
+ | ===== Generation ===== | ||
+ | The Generation properties are described in full detail under | ||
+ | [[generation_properties|Generation Properties]]. | ||
+ | |||
+ | ===== Settings ===== | ||
+ | The properties in this group control the behavior of the targets. | ||
+ | |||
+ | ==Style== | ||
+ | Choose the style of the target from one of the following options: | ||
+ | ^Laser|point the target and the parent to tag a point.| | ||
+ | ^Closest point|the closest point on the parent mesh to the target icon is used for child generation.| | ||
+ | ^Manual|the target icon's position and orientation are used directly.| | ||
+ | ^Target locked|the target' | ||
+ | ^Disabled|the targets are disabled, no children will be generated.| | ||
+ | |||
+ | == Size == | ||
+ | Sets the size of the target icons. | ||
+ | |||
+ | ==== Point ==== | ||
+ | Select an axis to point and a location to point it to control the orientation of the target locations. | ||
+ | |||
+ | > | ||
+ | |||
+ | == Axis == | ||
+ | Select which axis will be pointed. | ||
+ | |||
+ | == Towards == | ||
+ | Select where it will point from the following options: | ||
+ | |||
+ | ^Normal|the surface normal of the parent mesh.| | ||
+ | ^Binormal|the surface binormal of the parent mesh.| | ||
+ | ^Tangent|the surface tangent of the parent mesh.| | ||
+ | ^Object X|the X-axis of the parent orientation.| | ||
+ | ^Object Y|the Y-axis of the parent orientation.| | ||
+ | ^Object Z|the Z axis of the parent orientation.| | ||
+ | ^World X|the global X-axis.| | ||
+ | ^World Y|the global Y axis.| | ||
+ | ^World Z|the global Z axis.| | ||
+ | ^Target|the location of the associated target icon.| | ||
+ | |||
+ | ==== Align ==== | ||
+ | Select an axis to align and what to align it to control the orientation of the target locations. | ||
+ | |||
+ | > | ||
+ | |||
+ | == Axis == | ||
+ | Select which axis will be pointed. | ||
+ | |||
+ | == With == | ||
+ | Choose how the axis will be aligned from the following options: | ||
+ | |||
+ | ^Normal|the surface normal of the parent mesh.| | ||
+ | ^Binormal|the surface binormal of the parent mesh.| | ||
+ | ^Tangent|the surface tangent of the parent mesh.| | ||
+ | ^Object X|the X-axis of the parent orientation.| | ||
+ | ^Object Y|the Y-axis of the parent orientation.| | ||
+ | ^Object Z|the Z axis of the parent orientation.| | ||
+ | ^World X|the global X-axis.| | ||
+ | ^World Y|the global Y axis.| | ||
+ | ^World Z|the global Z axis.| | ||
+ | ^Target|the location of the associated target icon.| | ||
+ | |||