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+ | ~~NOTOC~~ | ||
+ | {{ : | ||
+ | =====Introduction===== | ||
+ | * [[ST8WhatIs|What is SpeedTree? | ||
+ | * [[ST8Intro|A Quick Word About SpeedTree 8]] | ||
+ | * [[licensing|Licensing]] | ||
+ | |||
+ | =====Quick Start Guides===== | ||
+ | * [[QSUE4|Unreal Engine 4]] | ||
+ | * [[QSUnity|Unity]] | ||
+ | * [[QSLumberyard|Lumberyard]] | ||
+ | |||
+ | =====Key Concepts===== | ||
+ | * [[KCModelingApproach|Modeling Approach]] | ||
+ | * [[KCGenerators vs. Nodes|Generators vs. Nodes]] | ||
+ | * [[KCGenerators|Generators]] | ||
+ | * [[KCNodes|Nodes]] | ||
+ | * [[KCProperties|Properties]] | ||
+ | * [[KCCurves|Curves]] | ||
+ | * [[KCMeshes|Meshes]] | ||
+ | * [[KCForces|Forces]] | ||
+ | * [[mesh_forces|Mesh Forces]] | ||
+ | * [[KCPbr|Physically Based Rendering]] | ||
+ | * [[KCMaterialsPbr|Materials]] | ||
+ | * [[KCLighting|Lighting]] | ||
+ | * [[KCLOD|Level of Detail (LOD)]] | ||
+ | * [[KCResolution|Resolution]] | ||
+ | * [[KCHanddrawing|Hand Drawing]] | ||
+ | * [[KCGrowth|Growth]] | ||
+ | * [[KCSeasons|Seasons]] | ||
+ | * [[KCLightmap|Lightmap UVs]] | ||
+ | |||
+ | =====Wind===== | ||
+ | * [[WindVFX|VFX]] | ||
+ | * [[WindUE4|Unreal Engine 4]] | ||
+ | * [[WindUnity|Unity]] | ||
+ | * [[WindLY|Lumberyard]] | ||
+ | | ||
+ | |||
+ | =====Exporting===== | ||
+ | * [[ExpStaticMesh|Mesh Formats]] | ||
+ | * [[ExpGame|Game Formats]] | ||
+ | * [[ExpCustom|Custom Formats]] | ||
+ | * [[VertexPacking|Custom Vertex Packing]] | ||
+ | * [[TexturePacking|Custom Texture Packing]] | ||
+ | |||
+ | =====Importing To===== | ||
+ | * [[ImpMaya|Maya]] | ||
+ | * [[ImpMax|3ds Max]] | ||
+ | * [[ImpHoudini|Houdini]] | ||
+ | * [[ImpC4d|Cinema 4D]] | ||
+ | * [[ImpBlender|Blender]] | ||
+ | |||
+ | * [[ImpUE4|Unreal Engine 4]] | ||
+ | * [[ImpUnity|Unity]] | ||
+ | * [[ImpLY|Lumberyard]] | ||
+ | |||
+ | =====Photogrammetry - Beta===== | ||
+ | * [[pg_intro|Introduction]] | ||
+ | * [[pg_extend_trunk_texture|Extending Trunks With Texture Blending]] | ||
+ | * [[pg_extend_trunk_vertex|Extending Trunks With Vertex Blending]] | ||
+ | * [[pg_using_branches|Using Branch/Twig Scans]] | ||
+ | * [[pg_placing_nodes|Placing Nodes on Meshes]] | ||
+ | |||
+ | =====User Interface===== | ||
+ | * [[ToolTree Window|Tree Window]] | ||
+ | * [[ToolGeneration Editor|Generation Editor]] | ||
+ | * [[ToolPropertyBar|Property Bar]] | ||
+ | * [[ToolCurve Editor|Curve Editor]] | ||
+ | * [[ToolVariance Editor|Variance Editor]] | ||
+ | |||
+ | * [[ToolAssetCommonSettings|Assets]] | ||
+ | * [[ToolMaterialsAssetsBar|Materials Bar]] | ||
+ | * [[ToolMap_Editor|Map Editor]] | ||
+ | * [[ToolColor Editor|Color Editor]] | ||
+ | * [[ToolMaterial Sets|Material Sets Bar]] | ||
+ | * [[ToolMeshesBar|Meshes Bar]] | ||
+ | * [[ToolCutout Editor|Cutout Editor]] | ||
+ | * [[ToolDisplacementsBar|Displacements Bar]] | ||
+ | * [[ToolMasksBar|Masks Bar]] | ||
+ | |||
+ | * [[ToolRenderPhoto|Render Photo]] | ||
+ | * [[export_material|Export Material/ | ||
+ | |||
+ | * [[ToolTimeline|Timeline Bar]] | ||
+ | * [[ToolArt Director|Art Director]] | ||
+ | * [[app_preferences|Application Preferences]] | ||
+ | |||
+ | =====Advanced Techniques===== | ||
+ | * [[ToolUpgrade|Upgrading Old Models]] | ||
+ | * [[ToolCollision|Leaf Collision]] | ||
+ | * [[KCMesh Anchors|Mesh Anchors]] | ||
+ | * [[ATClusters|Clusters]] | ||
+ | * [[ATSplits|Splits]] | ||
+ | * [[ToolShapeControl|Shape Control]] | ||
+ | * [[collections|Collections]] | ||
+ | * [[vertex_colors|Vertex Colors]] | ||
+ | |||
+ | =====Reference===== | ||
+ | * [[Generation Properties|Generation Properties]] | ||
+ | * [[genmode_interval|Interval]] | ||
+ | * [[genmode_phyllotaxy|Phyllotaxy]] | ||
+ | * [[genmode_bifurcation|Bifurcation]] | ||
+ | * [[genmode_proportional|Proportional]] | ||
+ | * [[genmode_proportional_steps|Proportional Steps]] | ||
+ | * [[genmode_absolute|Absolute]] | ||
+ | * [[genmode_absolute_steps|Absolute Steps]] | ||
+ | * [[genmode_classic|Classic]] | ||
+ | |||
+ | * [[tree_generator|Tree Generator]] | ||
+ | * [[branch_generator|Branch Generator]] | ||
+ | * [[leaf_mesh_generator|Leaf Mesh Generator]] | ||
+ | * [[batchedleaf_generator|Batched Leaf Generator]] | ||
+ | * [[frond_generator|Frond Generator]] | ||
+ | * [[knot_generator|Knot Generator]] | ||
+ | * [[fin_generator|Fin Generator]] | ||
+ | * [[cap_generator|Cap Generator]] | ||
+ | * [[shell_generator|Shell Generator]] | ||
+ | * [[zone_generator|Zone Generator]] | ||
+ | * [[mesh_generator|Mesh Generator - Beta]] | ||
+ | * [[stitch_generator|Stitch Generator - Beta]] | ||
+ | * [[target_generator|Target Generator - Beta]] | ||
+ | |||
+ | * [[GenLegacy|Legacy Generators]] | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | |||
+ | * [[tree_window|Tree Window]] | ||
+ | * [[force_object|Force]] | ||
+ | |||
+ | * [[fan|Fan]] | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | |||
+ | * [[light|Light]] | ||
+ | * [[collision_object|Collision Object]] | ||
+ | * [[hotkeys|SpeedTree Modeler Hotkeys]] | ||
+ | |||
+ | =====Notices===== | ||
+ | * [[whats_new|What' | ||
+ | * [[about|About]] |