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What is SpeedTree?

SpeedTree is a suite of 3D-modeling tools that combines the efficiency of procedural modeling with the flexibility of hand modeling. Since its launch in 2001, SpeedTree has been used in hundreds of AAA and indie games and more than a hundred movies and television episodes. The software has earned a Scientific and Technical Academy Award and an Engineering Emmy, both in 2015.

SpeedTree is available in a variety of forms for game development and VFX, with subscriptions available for Unreal Engine 4 (UE4 subscription product only), Unity 5, and Lumberyard.

SpeedTree includes these major components:

SpeedTree Modeler

A standalone application that uses a combination of procedural and handdrawn modeling techniques to make a wide range of vegetation, from grasses and flowers to cacti to giant redwoods.

SpeedTree Library

An ever-expanding library of VFX and game-ready models that cover a range of biomes and species.

SpeedTree SDK

Available with SpeedTree for Games only, and meant for developers working with a custom or otherwise unsupported engine who need full integration, the SDK delivers powerful instancing, smooth LOD transitions, and amazing real-time wind animations.

SpeedTree Engine

SpeedTree Engine is a studio tool for VFX users that injects SpeedTree procedural capabilities directly into DCCs and Renderers.It provides a way to use animations without alembic exports for unique wind per tree. It allows for seasons, model resolutions and randomizations to be used as a property within the DCC.

What version of SpeedTree should you use?

Games

SpeedTree for Games

Our suite of products for users of custom and otherwise unsupported engines includes the SDK, Library, and Modeler. Contact us at sales@speedtree.com for pricing.
Newest Available Version: 8.3.0

Games Subscription Modelers

SpeedTree 8 for Lumberyard

If you’re developing your project with Amazon Lumberyard, SpeedTree 8 is available as a subscription for $19/ a month and activated through the SpeedTree store.
Newest Available Version: 8.3.0

SpeedTree for UE4

SpeedTree for Unreal Engine 4 Subscription is available as a $19/mo subscription that allows UE4 free/academic/subscription developers to create trees from scratch or to edit trees purchased from the SpeedTree store. There are no additional royalties or fees, and all trees can be used after the subscription has ended. Note: UE4 Custom users license SpeedTree under different terms. Contact us for more information.
Newest Available Version: 8.3.0

SpeedTree for Unity 5

SpeedTree for Unity 5 is available as a $19/mo subscription that allows Unity developers to create trees from scratch or to edit trees purchased from the SpeedTree store. There are no additional royalties or fees, and all trees can be used after the subscription has ended.
Current Available Version: 7

Visual Effects and Architectural Rendering

SpeedTree Cinema

SpeedTree Cinema, the recipient of a Scientific and Technical Academy Award and an Engineering Emmy, includes the SpeedTree Modeler and the Model Library. The SpeedTree Cinema version of the Modeler includes advanced features such as Animated Growth, Photogrammetry tools and Wind.
Newest Available Version: 8.3.0

SpeedTree Studio

SpeedTree Studio is meant for film and animation projects where the extensive features of SpeedTree Cinema are not required.
Current Available Version: 7 (Docs)

SpeedTree Architect

SpeedTree Architect is a cost-effective product that combines precise modeling and rendering of realistic trees/plants with a seamless workflow to 3D visualization applications, including many apps commonly used in architectural visualization.
Current Available Version: 7 (Docs)