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masks_bar [2017/09/13 11:22]
titterton created
masks_bar [2017/09/13 13:08] (current)
titterton
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 ===== Managing Mask Assets ===== ===== Managing Mask Assets =====
  
-Adding, removing, changing the name, reordering, and applying mask assets to the tree is done the same way for all of the assets. This process is described in [[toolassetcommonsettings|Common Asset Settings]].+Adding, removing, changing the name, reordering, and applying mask assets to the tree is done the same way for all of the assets. This process is described in [[asset_common_settings|Common Asset Settings]].
  
 Masks can also be assigned in the "​Generation"​ group of every generator. Masks can be stacked on top of each other, allowing for both simple and complex rule sets governing the placement of nodes off a generator'​s parent. Masks can also be assigned in the "​Generation"​ group of every generator. Masks can be stacked on top of each other, allowing for both simple and complex rule sets governing the placement of nodes off a generator'​s parent.