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kcpbr [2018/10/16 10:49]
sechrest
kcpbr [2018/10/16 10:49] (current)
sechrest
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   * [[https://​www.marmoset.co/​posts/​basic-theory-of-physically-based-rendering/​|Basic Theory of Physically-Based Rendering]]   * [[https://​www.marmoset.co/​posts/​basic-theory-of-physically-based-rendering/​|Basic Theory of Physically-Based Rendering]]
-  * [[https://​www.marmoset.co/​posts/​physically-based-rendering-and-you-can-too/​|Physically-Based Rendering And You Can Too!]]+  * [[https://​www.marmoset.co/​posts/​physically-based-rendering-and-you-can-too/​|Physically-Based RenderingAnd You Can Too!]]
   * [[http://​blog.selfshadow.com/​publications/​s2012-shading-course/​burley/​s2012_pbs_disney_brdf_slides_v2.pdf|Physically-Based Shading at Disney]]   * [[http://​blog.selfshadow.com/​publications/​s2012-shading-course/​burley/​s2012_pbs_disney_brdf_slides_v2.pdf|Physically-Based Shading at Disney]]
   * [[http://​filmicworlds.com/​blog/​everything-is-shiny/​|Everything is Shiny]]   * [[http://​filmicworlds.com/​blog/​everything-is-shiny/​|Everything is Shiny]]