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kcnodes [2017/05/09 10:17]
meredith
kcnodes [2018/10/16 10:25] (current)
sechrest
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 =====When to Edit Nodes===== =====When to Edit Nodes=====
  
-Similarly to how you can edit [[kcproperties|Properties]] on a generator, you can also edit properties on a node. Editing nodes directly allows you to adjust individual parts of a tree, to fine-tune what the procedural generation accomplished. This makes SpeedTree very “art-directable,​” since an artist is able to leverage procedural generation to get close to what they want very quickly, but still be able to modify the tree afterwards ​in exactly the way that they want.+Similarly to how you can edit [[kcproperties|Properties]] on a generator, you can also edit properties on a node. Editing nodes directly allows you to adjust individual parts of a tree, to fine-tune what the procedural generation accomplished. This makes SpeedTree very “art-directable,​” since an artist is able to leverage procedural generation to get close to what they want very quickly, but still be able to modify the tree afterward ​in exactly the way that they want.
  
 Moving branches around, removing leaves in certain spots, adjusting the segments on a branch, and even overriding materials are different types of node edits you can perform on a tree. Moving branches around, removing leaves in certain spots, adjusting the segments on a branch, and even overriding materials are different types of node edits you can perform on a tree.
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 =====Clearing Node Edits===== =====Clearing Node Edits=====
  
-You can clear all of the node edits for a particular generator by choosing the "Clear Node Edits" option in the menu when you right click a generator in the [[toolgeneration_editor|Generation Editor]]. This will also bring back any nodes that were deleted.+You can clear all of the node edits for a particular generator by choosing the "Clear Node Edits" option in the menu when you right-click a generator in the [[toolgeneration_editor|Generation Editor]]. This will also bring back any nodes that were deleted.
  
 > **Note**: Randomizing parts or all of a tree will wipe out any relevant node edits, as well.  > **Note**: Randomizing parts or all of a tree will wipe out any relevant node edits, as well.