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import_maya [2017/09/13 11:01]
titterton created
import_maya [2017/09/13 12:54] (current)
titterton
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 ======Importing to Maya====== ======Importing to Maya======
  
-After [[ExpStaticMesh|exporting]] a mesh from the SpeedTree Modeler, you can use the included Maya plugin to load it into Maya and recreate the materials as closely as possible.+After [[Export_Static_Mesh|exporting]] a mesh from the SpeedTree Modeler, you can use the included Maya plugin to load it into Maya and recreate the materials as closely as possible.
  
 To install it, in Maya, open the //​Windows->​Setting/​preferences->​Plug-in Manager// menu item. Select the "​Browse"​ button along the bottom and select the script, which can be found at //<apps install>/​scripts/​Maya/​SpeedTreeImporter.py//​. To install it, in Maya, open the //​Windows->​Setting/​preferences->​Plug-in Manager// menu item. Select the "​Browse"​ button along the bottom and select the script, which can be found at //<apps install>/​scripts/​Maya/​SpeedTreeImporter.py//​.