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genmode_classic [2017/05/04 15:59]
meredith
genmode_classic [2018/10/15 14:10] (current)
sechrest
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 __Generation:​ Frequency__ and __Steps: Number__ values are computed based on the length of the parent node.  __Generation:​ Frequency__ and __Steps: Number__ values are computed based on the length of the parent node. 
  
->​**Example:​** If __Generation:​ Style__ is set to relative, this integer becomes a float and the actual number of nodes generated is computed based on the length of the parent. So, if both the __Generation:​ Frequency__ and the __Step: Number__ is set to 3, you will get 3 steps on the spine with 3 nodes in each step for the spine length value you have set. However, if the branch ​are shorter or longer, the node amount for __Generation:​ Frequency__ and __Step: Number__ may vary: fewer nodes for a short spine length and more nodes for a longer spine length.+>​**Example:​** If __Generation:​ Style__ is set to relative, this integer becomes a floating point value and the actual number of nodes generated is computed based on the length of the parent. So, if both the __Generation:​ Frequency__ and the __Step: Number__ is set to 3, you will get 3 steps on the spine with 3 nodes in each step for the spine length value you have set. However, if the branches ​are shorter or longer, the node amount for __Generation:​ Frequency__ and __Step: Number__ may vary: fewer nodes for a short spine length and more nodes for a longer spine length.
  
 == Frequency == == Frequency ==
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 Defines the arc around the parent node where nodes are eligible. Defines the arc around the parent node where nodes are eligible.
  
->​**Note:​** Balance is applied after the sweep arc is defined.+>​**Note:​** Balance is applied after the "​Sweep" ​arc is defined.
  
 == Roll == == Roll ==