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generation_properties [2018/10/15 12:58] |
generation_properties [2021/04/27 09:19] (current) |
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+ | ====== Generation Properties ====== | ||
+ | Each [[generators|generator]] has a group of properties called " | ||
+ | |||
+ | ===== Modes ===== | ||
+ | Under the " | ||
+ | |||
+ | Generators " | ||
+ | |||
+ | > | ||
+ | |||
+ | === Interval === | ||
+ | [[genmode_interval|Interval]] mode creates nodes at regular intervals along the parent and is suitable for use in a wide variety of modeling situations. | ||
+ | |||
+ | === Phyllotaxy === | ||
+ | [[genmode_phyllotaxy|Phyllotaxy]] is the scientific word meaning "the arrangement of leaves on a stem." | ||
+ | |||
+ | === Bifurcation === | ||
+ | [[genmode_bifurcation|Bifurcation]] mode places nodes on spots where the parent bends, simulating a split in the branch. | ||
+ | |||
+ | === Proportional === | ||
+ | [[genmode_proportional|Proportional]] mode creates nodes based on the size of the parent. | ||
+ | |||
+ | === Proportional Steps === | ||
+ | [[genmode_proportional_steps|Proportional Steps]] mode creates a series of steps with each step containing several nodes. | ||
+ | |||
+ | === Absolute === | ||
+ | [[genmode_absolute|Absolute]] mode creates an exact number of nodes. | ||
+ | |||
+ | === Absolute Steps=== | ||
+ | [[genmode_absolute_steps|Absolute Steps]] creates an absolute number of steps with each step having several nodes. | ||
+ | |||
+ | === Classic === | ||
+ | [[genmode_classic|Classic]] mode exists solely to support legacy models and should be avoided on new models. | ||
+ | |||
+ | =====Shared===== | ||
+ | The properties in this group apply to all generation modes. | ||
+ | |||
+ | === Boundaries === | ||
+ | |||
+ | == First == | ||
+ | The lowest point on the parent where nodes can occur. | ||
+ | |||
+ | == Last == | ||
+ | The highest point on the parent where nodes can occur. | ||
+ | |||
+ | == Clip == | ||
+ | When enabled, this option removes any nodes that are pushed past the ' | ||
+ | |||
+ | == Rotation == | ||
+ | Rotates all nodes around the parent spine as a group. | ||
+ | |||
+ | > | ||
+ | |||
+ | == Position == | ||
+ | Shifts all nodes up or down the parent. | ||
+ | |||
+ | > | ||
+ | |||
+ | == Size Scalar == | ||
+ | Scales not only the size of the nodes themselves but also the size of their children. | ||
+ | |||
+ | == Pruning == | ||
+ | This curve removes branches based on their position on their parent (left side corresponds to nodes near " | ||
+ | |||
+ | == Sink == | ||
+ | Adjusts the starting position of all nodes, allowing them to " | ||
+ | |||
+ | == Extend parent == | ||
+ | This option forces an extra node (or nodes) to be generated at the end of the parent branch, regardless of how many were generated by the selected " | ||
+ | |||
+ | ^None|No extension nodes will be generated.| | ||
+ | ^Any|A node will be generated for each open end of the parent (branches can [[atsplits|split]] into two openings).| | ||
+ | ^Split 1|A node will be generated off the first split (or only open end) of the parent.| | ||
+ | ^Split 2|A node will be generated off the second split (if it exists) of the parent.| | ||
+ | ^Skinny|A node will be generated off the skinnier of the two splits on the parent.| | ||
+ | ^Fat|A node will be generated off the fatter of the two splits on the parent.| | ||
+ | ^Breaks only|A node will be generated only if the parent is broken.| | ||
+ | ^Bottom|A node will be generated that extends the bottom of the parent.| | ||
+ | |||
+ | > | ||
+ | |||
+ | == Knock Out == | ||
+ | Removes nodes randomly after the " | ||
+ | |||
+ | == Force mesh containers == | ||
+ | These are containers that control where in 3D space nodes can be generated. By typing the name of a [[mesh_forces|force mesh]] in the box, generated nodes will determine if they are inside the box and then act according to these options: | ||
+ | |||
+ | ^Include|Nodes that fall inside the specified force mesh will be created, others will not.| | ||
+ | ^Exclude|Nodes that fall inside the specified force mesh will not be created, others will.| | ||
+ | |||
+ | == Masks == | ||
+ | Assign [[toolmasksbar|mask assets]] here to limit the placement of generated nodes. | ||