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fan [2017/09/07 17:18]
sechrest
fan [2018/10/15 17:12] (current)
sechrest
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 ====== Fan ====== ====== Fan ======
-The fan object houses all of the wind properties for each of the wind algorithms supported. ​ You will see only the properties applicable to your version of the Modeler and the "​Algorithm"​ you have chosen. ​ Please select one the links below for more information on the properties for a particular wind algorithm.+The fan object houses all of the wind properties for each of the wind algorithms supported. ​ You will see only the properties applicable to your version of the Modeler and the "​Algorithm"​ you have chosen. ​ Please select one of the links below for more information on the properties for a particular wind algorithm.
  
   * [[fanvfx|VFX]] - This is the algorithm used by SpeedTree Cinema.   * [[fanvfx|VFX]] - This is the algorithm used by SpeedTree Cinema.
 +
 +  * [[fanue4|UE4]] - This is the algorithm used by SpeedTree for UE4.
 +
 +  * [[fanunity|Unity]] - This is the algorithm used by SpeedTree for Unity.
  
   * [[fanly|Lumberyard]] - This is the algorithm used by SpeedTree for Lumberyard.   * [[fanly|Lumberyard]] - This is the algorithm used by SpeedTree for Lumberyard.