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Fan

The fan object houses all of the wind properties for each of the wind algorithms supported. You will see only the properties applicable to your version of the Modeler and the algorithm you have chosen. Please select one of the links below for more information on the properties for a particular wind algorithm.

  • VFX - This is the algorithm used by SpeedTree Cinema.
  • UE4 - This is the algorithm used by SpeedTree for UE4.
  • Unity - This is the algorithm used by SpeedTree for Unity.
  • Lumberyard - This is the algorithm used by SpeedTree for Lumberyard.