User Tools

Site Tools


Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision Both sides next revision
export_material [2017/09/13 13:12]
titterton
export_material [2017/05/02 09:51] (current)
croft
Line 1: Line 1:
 ====== Export Material/​Sequence ====== ====== Export Material/​Sequence ======
  
-Both the Export Material and Export Image Sequence options in the File menu open the same image rendering dialog, just with different default values. This dialog lets you choose the [[tree_window|Render Modes]] used for the RGB and Alpha channels, for as many images as you want to concurrently export.+Both the Export Material and Export Image Sequence options in the File menu open the same image rendering dialog, just with different default values. This dialog lets you choose the [[tooltree_window|Render Modes]] used for the RGB and Alpha channels, for as many images as you want to concurrently export.
  
 =====Exporting Materials===== =====Exporting Materials=====
  
-Exporting a material is often used when creating a [[clusters|Cluster]] for use in another tree. By default the images in the dialog will include the maps needed for a [[materials_pbr|SpeedTree Material]]: Color, Opacity, Normal, Gloss, AO, Subsurface, and Subsurface Amount. If you need more, fewer, or different maps, you can change the maps exported.+Exporting a material is often used when creating a [[atclusters|Cluster]] for use in another tree. By default the images in the dialog will include the maps needed for a [[kcmaterialspbr|SpeedTree Material]]: Color, Opacity, Normal, Gloss, AO, Subsurface, and Subsurface Amount. If you need more, fewer, or different maps, you can change the maps exported.
  
 {{ :​exportmaterialtextures.jpg?​400 |}} {{ :​exportmaterialtextures.jpg?​400 |}}
Line 16: Line 16:
 Exporting an image sequence is often used when previewing wind and/or growth effects on a tree that would be too slow to accomplish in real-time, or when making an image sequence to composite into a shot directly in another video compositing application. Exporting an image sequence is often used when previewing wind and/or growth effects on a tree that would be too slow to accomplish in real-time, or when making an image sequence to composite into a shot directly in another video compositing application.
  
-The length and framerate of the image sequence can be set explicitly, or the total number of frames can be linked to the [[timeline|Timeline Bar]] to achieve growth or animated force effects.+The length and framerate of the image sequence can be set explicitly, or the total number of frames can be linked to the [[tooltimeline|Timeline Bar]] to achieve growth or animated force effects.