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cage_generator [2017/05/19 16:15]
cage_generator [2021/04/27 09:19] (current)
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 +====== Cage Generator ======
 +
 +>**Note:** This generator has been deprecated.  The [[tree_generator|Tree generator]] now acts as a cage when subdivision surfaces are used.
 +
 +
 +=====Generation=====
 +The Generation properties are described in full detail under [[generation_properties|Generation Properties]].
 +
 +=====Random Seeds=====
 +Properties that have [[toolvariance_editor|variance]] are given random values based on a seed value in this group.  Vary the seeds in this group to randomize only the properties associated with the seed type. 
 +
 +==Randomize All==
 +Randomizes the value for all seeds used to compute this generator.  
 +
 +===== Subdivision =====
 +
 +== Level ==
 +Controls how many times the mesh is subdivided. 
 +
 +
 +
 +== Relax ==
 +
 +Averages the vertices around the intersection between the parent and child node.
 +
 +This property works in conjunction with "Relax scale," found under "Branch Properties." So the value set in "Relax scale" determines the strength of the "Relax" value in the "Cage" node.