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app_preferences [2018/10/18 10:08] |
app_preferences [2021/04/27 09:19] (current) |
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+ | ====== Application Preferences ====== | ||
+ | |||
+ | The " | ||
+ | |||
+ | ===== General ===== | ||
+ | These settings are basic, high level options for the Modeler. | ||
+ | |||
+ | ==Display Scaling== | ||
+ | Use this slider to increase the size of GUI components like fonts, icons, buttons, scrollbars, etc. This feature is particularly useful when running on high-resolution monitors (e.g., 4K monitors on laptops). | ||
+ | |||
+ | |||
+ | > | ||
+ | |||
+ | |||
+ | ==Warning About Node Edit Losses== | ||
+ | Where possible, any operation that may result in the loss of a node edit will be delayed until the user permits it to proceed. | ||
+ | |||
+ | ==Use Multiple Processors== | ||
+ | When enabled, many of the Modeler' | ||
+ | |||
+ | |||
+ | > | ||
+ | |||
+ | ==Always Use Native File Dialogs== | ||
+ | Enable this option to bypass the SpeedTree specific open dialog. | ||
+ | |||
+ | ===AutoSave=== | ||
+ | The settings in this group control the automatic background saves used for crash recovery. | ||
+ | |||
+ | ==Enable== | ||
+ | Controls whether or not autosaving is allowed. | ||
+ | |||
+ | ==Notify in Console== | ||
+ | When enabled, a message will be printed to the console when an autosave occurs. | ||
+ | |||
+ | ==Interval (min)== | ||
+ | Sets how often autosaves happen. | ||
+ | |||
+ | =====Tree Window===== | ||
+ | The settings in this group apply to the [[tooltree_window|Tree Window]]. | ||
+ | |||
+ | ==Hide Selection Indicator on Edit== | ||
+ | When enabled, the selection indication goes away as soon as an edit is made. This feature is to allow you to more easily see the edit but still be able to see what's selected as you pick different parts of the model. | ||
+ | |||
+ | ==Size of Height Indicator== | ||
+ | Sets how tall (in generic units) the human indicator on the height stick is. | ||
+ | |||
+ | ==Show Fan== | ||
+ | Selects when the Fan icon is shown. | ||
+ | |||
+ | ===Navigation=== | ||
+ | The options in this group modify the default mouse control mechanism. | ||
+ | |||
+ | ==Reverse Panning== | ||
+ | Change the direction of pan operations. | ||
+ | |||
+ | ==Reverse Rotating== | ||
+ | Change the direction of rotation operations. | ||
+ | |||
+ | ==Reverse Zooming== | ||
+ | Change the direction of zoom operations (including the mouse wheel). | ||
+ | |||
+ | ==Control Scheme== | ||
+ | Select the scheme used for mouse navigation. | ||
+ | |||
+ | =====Property Bar===== | ||
+ | The options in this group affect the behavior of the [[property_bar|Property Bar]]. | ||
+ | |||
+ | ==Group Click== | ||
+ | Use this property to control what happens when you click a group heading in the property bar. " | ||
+ | |||
+ | ==Animate Scrolling== | ||
+ | Toggles whether scrolling is animated or instant. | ||
+ | |||
+ | ==Use Group Stacking== | ||
+ | Enables the standard mode where only the properties near the scroll position are revealed. | ||
+ | |||
+ | =====Render===== | ||
+ | The properties in this group control the graphics quality used when rendering the model in the Tree Window. | ||
+ | |||
+ | ==Multi-Sampling== | ||
+ | When the graphics driver allows application-controlled multi-sampling, | ||
+ | |||
+ | > **Note:** Multi-sampling must be enabled for the “sample alpha to coverage” (A2C) transparency technique to work. This option applies to all newly created windows (existing windows will be unaffected). | ||
+ | |||
+ | ==Shadow Anti-Aliasing Samples== | ||
+ | The tree window uses depth maps for shadow effects. The edges of these shadows can be softened by sampling the depth map multiple times. Select how many times the depth map is sampled with this parameter. Higher values result in softer edges and slower render times. | ||
+ | |||
+ | ==Max Texture Resolution== | ||
+ | Each material asset has a "Max resolution" | ||
+ | |||
+ | Lower this value to decrease texture memory usage and increase rendering speed in the window. | ||
+ | |||
+ | > | ||
+ | |||